Empire City - A New Beginning
When Communism fell, a new day dawned and the Cold War ended. Supers; heroes
and villains suddenly found themselves in a world less divided, a world where
they were no longer needed. Seemingly overnight, supers were gone. Slowly,
people began to forget that they truly ever existed. It seemed that some power
was behind the disappearances, hidden and powerful. History had been erased,
people knew only about people, ordinary and human.
Recently, though, there has been a change. It seems that whatever power that
has been suppressing the presence of super beings in the world is beginning to
wane. The very first meta powered individuals have found themselves strangers
in a very ordinary land. Most are scared and confused, some wish to use their
power to help, many will try to use their power to their own advantage. The
power that had removed supers from the earth, though weaker is far from gone.
Several of the first super powered beings have disappeared from the earth. It
is only a matter of time to see whether there will be a new beginning, or if the
earth will be swallowed up in darkness once more.
Campaign Description
Empire City is a low powered Champions campaign, 200 points, with the doubling
rule in place (skill levels and modifiers cannot more than double base skill
levels, combat levels or dice of effect). Simple builds preferred, maximum of
+1 limitation. Please no aliens or magic users. Characters can be talented
normals or super powered characters. Characters should be able to pass as
normal as supers are still hunted and unknown in the world.
Campaign Concept
The campaign is 4-colored in theme, morality is fairly black and white. It is
set in modern day Empire City. UNTIL and PRIMUS are governmental watchdogs
versus super powered individuals in the world. The campaign is broken into
episodes or volumes like the episodes of a "Animated Series" or issues of a
Comic Book: a "theme" pervades each episode and each episode is broken into
roughly three acts, with one or two fight scenes. Strong connections bind each
episode together in an arc.
To Post message, email RPG_Player_Sanctuary@yahoogroups.com,
To Unsubscribe, email RPG_Player_Sanctuary-unsubscribe@yahoogroups.com,
To contact list owner, email RPG_Player_Sanctuary-owner@yahoogroups.com
No comments:
Post a Comment