RE: [BTSS] Allies and points

Sunday, July 1, 2012

 

Those preachers do nothing for anybody really since they can only join IG
squads. Those squads won't be getting any acts of faith as the Preacher has
none to use. The only IC with an actual Act of Faith is the Canoness. Only
IG are Battle Brothers to Sisters, so they are the only army with any
potential benefit and they already have their own Ministorum Priests that
grant a similar benefit to the Ecclesiarchy Preacher. There just wouldn't be
any point to you scenario unless you really want another plasma pistol or
other odd ranged weapon. In fact the Ministorum Priest actually gets cheaper
Eviscerators at only 15 points instead of 25 and IG can have as many Priests
as they like since they don't take up a slot at all. The things that Sisters
really need in this edition will be AA guns and aircraft and we can only get
1 gun from fortifications it seems and 1 FA choice (so up to 3 flyers with
IG) if we buy a HQ and 1 IG troop choice. People won't be allying with
Sisters much as there isn't a lot to gain by it. Nobody can join the IC's
with our units (unless they are IG) and they can't get into our transports
at all (even IG).

Dominions lost a great deal of mobility since Scout is not a move but a
redeployment in you deployment zone and you cannot disembark after moving
12" or more. On the plus side those Immolators can now fire after moving 12
again. However our vehicles are easier to blow since AP1 adds +2 on the
damage chart so all pens with melta or railguns result in an explosion on
4+. Furthermore it's very easy to hit vehicles on the move in close combat
since they are considered WS1 even after moving.

It does seem we have a lot to gain by taking in IG allies though. We can
plug some of the holes we have in our list and that means they won't be
taking another look at the army for some time I imagine. This edition is a
not altogether unexpected attempt to get people to expand their collection.
As for me, I already have lot of the stuff they want us to buy like another
army, fortifications, etc. so there isn't much for me to latch onto that's
new. I've got 3 Valkyries, an Imperial strongpoint, a Skyshield landing
platform, and a whole IG army to boot (150+ infantry and lots of tanks)
which is around 4 to 5 thousand points easy without my Apocalypse stuff .

Andrew

-----Original Message-----
From: battle-sisters@yahoogroups.com [mailto:battle-sisters@yahoogroups.com]
On Behalf Of cyberakuma@ymail.com
Sent: Saturday, June 30, 2012 7:40 PM
To: battle-sisters@yahoogroups.com
Subject: Re: [BTSS] Allies and points

http://www.games-workshop.com/gws/content/article.jsp?categoryId=1000018&pIn
dex=1&aId=3400019&multiPageMode=true&start=2 6th edition sob faq and errata
has been released on the gw website and it says that characters allied to
sisters units or allied units joined by sisters characters are subject to
the acts of faith this certainly makes sisters a better allied force for a
lot of players besides the dirt cheap power armoured gun lines and cheap
almost indestructible and over powered for her price living saint

but they are allowing us to attach 5 preachers to 5 allied units without
absorbing force organisation allotments and give those five units acts of
faith let alone other characters joining them

sure a sanguinary priest maybe only a few pointa more and a lot better in
many peoples eyes but this errata basically lets any force allying with
sisters of battle in a smallish game have acts of faith for virtually every
unit for just 200+ points

__._,_.___
Recent Activity:
.

__,_._,___

No comments:

Post a Comment