This isn't your father's Star Trek. In fact this isn't even
YOUR Star Trek.
The crew of the USS Renaissance is a bunch of rogue traitorous pirates
who chose to endanger the Federation by firing on a Romulan vessel
during the time of peace. Everything they do is an abomination to the
Trek and the Federation you know. They lie. They steal. Their phasers
are set to kill by default. They are the ultimate offscourings.
Or... are they really?
Maybe they are a bunch of the most faithful who had chosen to put their
lives on the line for the Federation. For its principles, its values,
its heroes. For the Picards and Siskos and Janeways; for all those
idealistic men and women out there. To keep them so idealistic, the crew
of the Ren had chosen to sink into the mud, to live there, to do the
dirty work that nobody wants to do, nobody talks about and nobody gets
commended for, but that needs to be done. Most of them disappeared
without a trace off of the surface of one planet or the next. Some are
filed under MIA, some KIA. Picked, evaluated and tested beyond the
standard definitions of a test, without the slightest notion that they
were being watched, evaluated or tested, for that matter. Every one of
them severed from their roots, from their families, forced to depend on
each other only, all of them with a cranial implant ready to explode
should there be any suspicion they could be the key to reveal any of the
closest guarded secrets of Starfleet Intelligence as they came to know
it during the fall of 2388, such as the mere existence and the
coordinates of their base a cloaked planet in the Spectral Star
System, fittingly named Phantom. Some of them know about these implants,
some don't. Some have troubles coming to terms with actions the SFI
uses them for and be sure that many of those go against the values of
the Federation itself, others don't. This way or that, there is no
coming back once you join paths with Starfleet Intelligence.
Maybe agent Salan under the command of Admiral Stryker will knock on
your door tomorrow too...
Maybe you will be our next Chief Helm, Science geek or Chief of
Security, who knows? Do you dare?
=/\=
Linda Naush
Chief Medical Officer
USS Renaissance || www.ussrenaissance.co.uk
<http://www.ussrenaissance.co.uk/> ||
groups.yahoo.com/group/USSRenaissance/
<http://groups.yahoo.com/group/USSRenaissance/>
=/\=
The USS Renaissance is a friendly independent SIM with more than 10
years of continuous playing. You can be any species you want with any
background based on the position that you're applying for and you
can have up to three characters in the SIM (only one of which can be a
department head). We aren't too canon obsessed plausibility is
the key word , but actions that take place during times the canon covers
must click, things must make sense and we're likely to accept
stuff from memory-beta or your sleeve, if it works with your character
and the universe that we play in. In all honesty, this is quite a slow
game. Officially we're glad to see a post per week per player, but
over the years we found out that NOTHING kills the muse quite like
nagging for post or the feeling that `I have to, have to, have
to
' It is possible that we go two weeks without a single post and
do a bunch of joint posts over emails in the meantime before we post
them to the site and in that case, we can flood our inboxes with many
posts over the course of few days. The bottom line is: we don't
pressure anyone to post and we're not likely to kick anyone out of a
game for not posting for two weeks. This is something we all do because
we like to do it and we'd like to keep it that way, rather than
having writing becoming a chore.
If for whatever reason you wish to contact the GMs, I'm available at
linda.naush@gmail.com <mailto:linda.naush@gmail.com> . Also, feel free
to mention this game to anyone you think might enjoy it. Thankies if you
do. =:)
Hope to welcome you all on board!
Lin
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