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Strongholds of Faerûn is an ongoing campaign set in the Forgotten Realms, and we are in the midst of a large-scale battle between a blue dragon's evil forces and a brass dragon's heroic forces. The game uses the 3.5 rules, but this is more of a collaborative writing project than a hack & slash. We are currently looking for one or two more participants. You can create a 7th-level PC or take over an existing 8th-level character (see list of existing, available characters below).
Established heroes and anti-heroes:
female sun elf archivist**
male gnome bard
male hound archon
male human dread pirate**
male human factotum chameleon**
male human knight
Established villains available:
female human paladin of tyranny
female human priestess of Mask
male centaur barbarian*
male halfling true necromancer**
male human cleric of Garagos
male human warlock**
male lizardfolk (black) dragon shaman**
male tiefling cleric of Velsharoon**
* Level information for centaur and succubus can be found in Savage Species.
** Highly recommended character
If you're interested in playing any of these characters, please visit the Rules page for game history and details, then contact me and we'll discuss the character you have in mind.
Strongholds of Faerûn DM
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Lets take a look at the new Acts of Faith.
Canoness: +1 In, Preferred enemy, USR. She is Stubborn, USR.
Command Squad: Relentless, move through cover. USR
Repentia: Get attack even if killed before.
Battle sister: Auto regroup, re-roll failed hits on a 1, shooting or HTH
Celestian: +1 Str., Fearless USR
Dominion Squad: Twin-linked shooting. Not HTH
Seraphim: re-roll any failed to wound shooting. Not HTH
Retributor: Rending USR, shooting not HTH
So what unit is best for the Canoness to join or do we just use Saint Celestine as our HQ?
Command squad can move and fire HW but is 1 MM shoot better than 2 meltagun shots?
If Canoness joins Celestian unit are they Fearless and Stubborn and how would that work?
The way it looks now the best option would be for the Canoness to join a Celestian unit. She would allow the Cele to be In 4 and re-roll failed hit in HTH and they would allow her to be
Str 5 and the unit to be Str. 4.
How is Shield of Faith going to work for Veh.? Move pop smoke you get 4+ cover save, next round you get a 6+ cover save?
New best unit in game, Dominions, set up, scout up to 12" away with 4 MG and TL MM on Immolator than in your turn move 6" get out 2" you will get 1 TW MM shot under 12" for double dice and 4 MG under 6" for double dice. If you do not win roll off to go first than you may now outflank with this unit on turn 2. Big tanks and unit hiding in the back are not safe anymore.
I think command squad will be tempting to take but not sure it will be worth it in long run, even with FNP.
Penitent Engines got a huge bump in the rules and will be very playable if they can still be taken in squads.
Just trying to find some good in all the cr@p, hope wargear and pts cost are at least in our favor. Hellfire rounds for the HB would be a good start.