[BTSS] Another Fan 'Dex

Sunday, March 6, 2011

 

Here's yet another take on a fan 'dex. Mine is more of a tweak than a serious re-write. In other words, the sort of thing GW should do regularly with codexes :).

Going through the existing codex, more or less in order:

Psychic Powers: disregard all references to cost; psychic powers are free.

Henchmen:
Warriors: No restriction on number of warriors in retinue. Heavy weapons are limited to three per retinue, including plasma cannons.
Chirurgeon: Confers Feel-No-Pain on unit. No additional benefit for two.

Light of the Emperor and Spirit of the Martyr: Replace "start of turn" with "anytime during phase".

Armoury:
Plasma and Inferno pistols: 10 points.
Eviscerator and Blessed Weapon: 20 points
All Combi's: 10 points
Jump Pack: Confers "Hit-and-Run" as per Seraphim.

Inquisitor Lord: 60 points

Priests: 25 points

Inquisitor: Ld 9

Arco-Flagelants: 25 points. 3-12. Allow invulnerable save when Implant Injectors cause wounds.

Celestians: Any Celestian may take a Storm Bolter at 5 points. Add Frag and Krak grenades and Bolt pistols at no points cost. Imagifer 10 points.

Sisters Repentia: Add Fleet and Feel-No-Pain.

Assassins: All: Add Feel-No-Pain. Replace Fearless with Iron Will (as Inquisitor Lord).
Callidus: Neural Shredder counts as a pistol. Add Preferred Enemy: Everything.
Eversor: Add Fleet and Furious Charge.
Vindicare: Remove restriction on special ammo.

Death-Cult: 20 points. 1-5.

Chimera: As IG codex (points too).

Rhino: As SM codex (points too).

Land Raider: (As SM codex).

Battle Sisters: Veteran 9 points. 5-19. Add Frag and Krak grenades and Bolt pistols at no points cost.

Storm Troopers: Add Frag and Krak grenades, Hell pistols and close-combat weapons at no points cost.

Seraphim: 18 points.

Dominions: Veteran 9 points. Add Frag and Krak grenades and Bolt pistols at no points cost. Weapons cost same as Battle Sisters. Imagifer 10 points.

Retributors: Veteran 9 points. Add Frag and Krak grenades and Bolt pistols at no points cost. Heavy bolters 5 points, Multi-melta 10 points.

Immolator: 50 points. Add smoke launchers at no points cost. Extra Armor 15 points. Heavy BOlters are free, multi-meltas 15 points.

Penitent Engines: 60 points. Replace armor values with T7, W3.

Karamazov: Remove Monstrous Creature and Strength in Solitude. Add Independent Character.

Celestine: Add Feel-No-Pain. Change Fearless to Iron Will (as Inquistor Lord).

That's it. Small tweaks that would go a long way towards evening the playing field. Nothing crazy or over-the-top.

What do you think?

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