Interested in your views on skirmish unit size.
I watch a competition recently where a warband army used many 5-6 figure skirmish units. When spread accross the table flanks they seemed quite effective. Usful sacrificial units to draw out such as beserkers or get in the way of enemy moves - they did not appear to be badly hampered by being small sized.
Moving onto a different point:-
I feel with WAB is that cavalry are hampered and ineffective compared to their points cost.
I recently played Late Romans against Sassinids and won confortably with my dart & javelin heavy weapon Roman infantry - supported by two artillery peices on a hill (great as they have no respect for enemy quality or armour yeh baby). Anyway the darts gave me a response (albiet weak but numerous) to the superior bow fire of the sassinid cavalry and elephants. The combination of which encouraged my oponent to charge me with three Clib units and an elephant.
I comfortably held him off. Great for me but it was not even close given my hits, ranks, close order etc? I rolled many more dice than my oponent which gave me more hits,ok he had better stats to hit and to save but sheer volume counted in my favour. Are we doing anything wrong re the cavalry as they just feel expensive and out of kilter with an infantry based army.
I have a half painted byzantine army which at present I am less than enthused to continue with.
cheers
Paul
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