Maybe Chuck would be up for some kind of big 5th-century thing? I think
that is a period that a lot of us paint in, and so we could put on a nice
big event. Maybe a two-table connected battle set in late Rome and then a
one-table skirmish game using the Mordheim rules? 10-man units of Late
Romans and 15-man units of Romano-Gaulic townspeople versus clans of
raiding Ostrogoths, Huns, etc,? Or, we could challenge some Fantasy
players to a one-day fight between "Empire" and Late Romans Empire?
On Wed, Feb 29, 2012 at 8:11 AM, Tony <richrodg@cox.net> wrote:
> **
>
>
> Hey Chuck
>
> Tony from San Diego. I have played HC a few times but I still think that
> Wab is a better game.And with AoA.2 I like most of how the lists turned out.
>
> I also have CoA and just got War & Conquest and both of them are just Wab
> with a few things added or changed a bit.
>
> Chuck I would be glad to come up to your store sometime and DEmo a game of
> Wab.
>
> Thanks Tony
>
> --- In WABlist@yahoogroups.com, "Charles" <chaz.robbins@...> wrote:
> >
> > I own Game Empire in Pasadena, California. Years ago, before I opened my
> store, I was an avid WAB player and I had the pleasure of gaming with Jeff
> Jonas and Allen Curtis. WAB 2.0 came out after I opened my store. When I
> first heard about it, I was ecstatic because I heard it would deal with a
> number of the problems we had encountered in the first edition. But my
> heart sank when I heard that the only way to get the new rulebook would be
> direct from Warhammer Historicals. It would not be available at wholesale
> for stores to carry.
> >
> > Since it was not a product I could carry, I simply moved on a played
> other games that I could actually sell (WH40K, WHFB, and Flames of War). My
> trusty EIR army has been sitting on a display shelf unused for over 5 years.
> >
> > Recently, one of my customers and best gaming buddies brought in Hail
> Caesar. We just played our first learning game today, and it seems to work
> all right. But a LOT of people stopped to watch our game and asked if we
> would be carrying the game (the funny part is that my EIR played against my
> High Elves that had suddenly become barbaric!). There is definitely a lot
> of untapped potential for Ancient miniatures gaming in my store. But it has
> to be something that works within my business model.
> >
> > So here's the question. For me, Ancients is a "pet game", which means
> it's something I will play even if I can't make much money on it. I have to
> be careful because I can't afford to divert to much attention away from GW
> and/or Warmachine/Hordes. I've recently hooked up with a distributor that
> does a decent job of stocking Warlord miniatures, so I may be able to carry
> this and make some money.
> >
> > In your opinion, simply as a game system, which system is better and
> why? If I believe that WAB 2.0 is better, then I'll bite the bullet and get
> the rulebooks, and simply sell them at cost to ensure that ancients will
> work in my store. I will try to make money by selling the miniatures. My
> right brain wants WAB to be better because I already know how to play and I
> have a lot of great memories. My left brain wants HC to be better because
> it fits my business needs more.
> >
> > I'm not trying to start a fight or anything. I'm just asking because I
> don't want to waste my time and money - and especially my credibility -
> getting everyone interested in Hail Caesar, and then change systems on them
> later if I think WAB 2.0 is better (or vice versa).
> >
> > Thanks,
> > Chuck
> > GAME EMPIRE PASADENA
> > www.gameempirepasadena.com
> >
>
>
>
[Non-text portions of this message have been removed]
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